Our client is a mobile games studio that develops and publishes its own titles. Their main game, Rogue Legend, is a mid-core RPG / roguelike on iOS and Android, monetized through in-app purchases.
Key Responsibilities
- Run paid UA on Meta and TikTok: launch, optimize and scale campaigns with value/ROAS bidding, event setup and audience testing
- Grow DSP and other network channels (Moloco, Liftoff, Mintegral, Unity, ironSource and others): test new sources and scale the profitable ones
- Manage performance daily: track ROAS (D1 / D7 / D30), retention, CPI and cost per payer, and reallocate budgets across channels, geos and campaigns
- Keep traffic clean by catching low-quality publishers, fraud and weak geos early
- Scout creatives and market trends in the Meta Ad Library, TikTok Creative Center, Sensor Tower and AppMagic to find hooks, formats and concepts that can win
- Turn findings into clear creative briefs (concept, hook, references, length, formats) for the creative team and follow up with test results
- Set up structured creative tests, read the results and feed the learnings back into new briefs
- Share clear findings and recommendations with the team
- 2–3+ years of hands-on mobile UA experience in games
- Must-have: experience with mid-core RPG, roguelike, idle or gacha games monetized through in-app purchases, optimizing for high-value payers and ROAS over a long LTV window (D7, D30 and beyond)
- Proven results scaling Meta and TikTok campaigns with ROAS optimization
- Experience managing monthly UA budgets of $200–300K+
- Experience with DSPs or programmatic networks such as Moloco and Liftoff
- A strong eye for creatives: you can tell why an ad works and explain it to designers, and you know what wins in this genre (gameplay, character progression, gacha pulls, boss fights, power fantasy)
- Solid grasp of cohorts, LTV, ROAS and retention
- Knowledge of an MMP (Singular, AppsFlyer or Adjust), plus SKAN and ATT
- Experience with key geos: US, JP, KR, TW, DE
- Fluent English
- Experience with Asian markets (JP, KR, TW) — Nice to have
- Not a fit if your experience is limited to hyper-casual or ad-monetized casual games
- A challenging role with a high level of ownership over a live mid-core title
- Fully remote work
- Competitive compensation
- 20 calendar days of paid vacation
- Professional growth opportunities
- Supportive international team
